
Overcharge
Trailer Made using Vegas Pro and Macromedia Flash 8
Gameplay
Overcharge is an arena battle game where you can challenge against a local player or an A.I using your charge attack to defeat the opponent with selected abilities. Overcharge is the first game that I ever made inspired by Megaman Battle Network Series and used Microsoft Visual Basic as the base engine. I learned a lot of coding skills when I was doing this project because it is my first-time approach a game development that rely heavily a lot of codes and art as well. Most of the art assets are done in Macromedia Flash 8, some of them taken from google sites. SFXs found from google too.
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Microsoft Visual Basic 2012
Visual Basic
All
1
12 weeks
Simple Graphic Buffer
Visual Basic doesn't have its own render system, for what I did to render the images in the scene is I use the inbuilt graphics library and use it to draw an image to perform the buffer.
Graphic Buffer Code Snippet </>

